Research: Online video & gaming markets hit $330bn
April 7, 2021
The global pandemic and the shift to remote work/schooling engendered a captive audience that accelerated trends within the media and entertainment industry. Streaming video subscriptions climbed as households stacked subscriptions, driving subscription revenues to over $69 billion (€58bn) in 2020.
Gaming in 2020 saw YoY growth of over 22 per cent with ISPs and CDNs reporting
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