Advanced Television

Games

Playcast cloud gaming for NVIDIA

Playcast Media, a cloud gaming service providers, has announced an agreement with NVIDIA to run its streaming service on the NVIDIA GeForce GRID cloud gaming platform, and that the first implementation will be done for Bouygues Telecom Bbox games service in France. Utilising Playcast’s streaming technology running on NVIDIA’s GeForce GRID, the service will allow […]

September 7, 2012

Playcast Media brings cloud gaming To IBC

Playcast Media, a cloud gaming service provider, has announced an agreement with NVIDIA to run its streaming service on the NVIDIA GeForce GRID cloud gaming platform, and that the first implementation will be done for Bouygues Telecom Bbox games service in France. Playcast’s patented virtualization technology enables the most cost-effective cloud gaming service in the […]

September 7, 2012

Sony declining sales forces cut forecasts

Sony’s has lowered its full-year earnings forecast as it battles a strong yen and declining sales of LCD TVs and games consoles. The Japanese electronics and entertainment giant reported a quarterly loss of ¥24.6 billion (£202m) compared with a ¥15.5 billion loss a year earlier. Tokyo-based Sony lowered its earnings forecast for the business year […]

August 2, 2012

PHXX and Red Stallion Interactive form strategic partnership for game platform technology

PHXX, a platform development company with expertise in new media and gaming, and Red Stallion Interactive (RSI), a publisher devoted to distributing interactive entertainment across the Middle East North Africa region, have announced their strategic alliance to develop and market the existing PHXX Reach Gaming Platform, enhancing the online interactive content portfolio for Middle Eastern […]

August 2, 2012

Video games industry driven by online

The video games industry across the US and Western Europe will witness steady growth through to 2015, reaching $15.7 billion and €10.2 billion respectively in total retail value, according to a Console, Handheld and PC Gaming report from Futuresource Consulting. Across both regions, the packaged games market will start to witness a slow decline in […]

July 31, 2012

Mobile content worth $18.6bn in 2017

According to a market report published by Transparency Market Research, the global mobile content market was worth $6.5 billion in 2011 and is expected to reach $18.6 billion in 2017, growing at a CAGR of 19 per cent from 2011 to 2017. Mobile games are expected to be the largest market segment at $11.4 billion […]

July 12, 2012

Cloud gaming on cable for South Korea

Korean cable operator, CJ Hellovision and cloud gaming company Playcast Media Systems have entered a deal to launch a cloud gaming service in Korea. The service will allow cable-TV subscribers to play console-quality video games from the world’s major game publishers through their existing set-top boxes. The new service will offer an assortment of the […]

July 10, 2012

Telefonica Digital to generate €5bn by 2015

Telefónica Digital has said it expects to drive annual revenues of approximately €5 billion for its parent company Telefónica by 2015 with an annual revenue growth rate of 20 per cent. The Spanish company also announced global agreements with Facebook, Google, Microsoft and RIM to use Telefónica’s billing relationships so customers can pay for mobile […]

July 6, 2012

itsmy Mobile Games for Smart TVs

Munich based mobile cloud gaming company itsmy has announced the launch of its HTML5 gaming service for Set-top boxes and Smart TV. Now gamers can play their Smartphone and Tablet games from itsmy also on TV without buying them again as the games are played online in the itsmy game cloud. Gamers have now full […]

July 5, 2012

Sony buys cloud gaming company Gaikai

Sony has confirmed the purchase cloud gaming company Gaikai for $380 million. Gaikai is a cloud-based game service which allows users to play high-end PC titles by streaming the content via a broadband connection. Consumers never need to download the games, and don’t need advanced PCs to play because the content is running across the […]

July 2, 2012