eSports driven by online video platforms
June 2, 2014
The global market for video game competitions, known as eSports, is booming, with viewership rivalling traditional sports in some regards.
Viewers watched 2.4 billion hours of eSports video in 2013, according to a study from IHS Technology. This was almost double the 1.3 billion hours in 2012. Hours of viewing will
This content is restricted to site members. If you are an existing user, please login. New users may register below.
Other posts by :
- EchoStar booms on SpaceX holding
- Norway wants a satellite constellation
- Crossroads backs AST SpaceMobile
- FCC examines SpaceX’s 15,000 sat-constellation plan
- EchoStar: “Severe uncertainty” led to spectrum sales
- Netflix gets downgrade on Warner Bros move
- UK trims Orbex investment
- Euro-bank sets up €500m space fund
- Revenue jump forecast for Eutelsat
