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ESPN Digital makes strong start to 2021

According to Comscore, ESPN Digital kicked off 2021 recording the second-largest US monthly audience in sports category history with 110.9 million unique visitors in January, only behind the 117 million unique visitors ESPN reached in the same month last year. For context, this means that 40 per cent of the entire US internet population – […]

February 26, 2021

Research: 200m using AVoD services in US

The number of OTT video services used per OTT video user has risen to more than 7.2 different services per month in the US, according to data from research firm Omdia. The increase in online video usage across the globe in 2020 has been driven by a greater uptake of subscription video platforms, which in […]

February 9, 2021

TikTok, Universal Music Group expand alliance

Music-based entertainment Universal Music Group (UMG) and short-form video app TikTok have revealed a global agreement that they say delivers equitable compensation for recording artists and songwriters and significantly expands and enhances the companies’ existing relationship, promoting the development of new innovative experiences and the ability to forge deeper bonds between fans and the artists […]

February 9, 2021

F1 maintains strong audience position

Formula 1 has released its annual audience figures, which show viewership trends comparing well to other sports that were affected by shutdowns caused by the coronavirus pandemic. Despite the fact that the revised 2020 season had four fewer races than 2019, Formula 1 maintained a strong audience position with an average audience per Grand Prix […]

February 8, 2021By Colin Mann

Universal pulls music from Triller

Universal Music has removed all of its tracks from video sharing app Triller after alleging payments are being withheld to its artists. Triller, a TikTok rival, allows users to create and share short videos, often set to music. The move means that songs from global superstars including Rihanna, Billie Eilish, Taylor Swift, Lady Gaga, Lana […]

February 5, 2021

Research: Kids flock to TikTok & Roblox in lockdown

A report from CHILDWISE, an independent market research agency specialising in children and young people, reveals exactly what children have been doing under lockdown and how it is affecting their lives – including how gaming and social media is helping them cope and how many hours they really spend online. The CHILDWISE Monitor Report 2021 […]

January 28, 2021

Regulator: Social influencers must finance European TV content?

Spain’s regulatory body CNMC has demanded that TV and streaming influencers be classified as “Audiovisual Services Providers through video exchange platforms” in the new TV law, set to be approved over the coming weeks. CNMC´s aim is that the streaming platforms used by influencers – such as YouTube, TikTok, Instagram TV and Twice – are […]

January 14, 2021From David Del Valle in Madrid

Research: Pandemic boosts US youngsters’ online viewing

Young consumers are watching nearly as much online video content as TV shows and movies, according to Hub Entertainment Research’s annual Video Redefined study, which tracks Americans’ online video habits, along with the impact online video has on viewing of traditional TV shows and movies. In addition to greater online video viewing among 13-24 year […]

January 11, 2021

Forecast: 2bn OTT subscriptions in 2025

A report from Juniper Research has found that there will be nearly 2 billion active global subscriptions to on-demand video services in 2025; a 65 per cent increase over the end of 2020. The primary engine for this growth will be from traditional broadcasters, who are increasingly turning to streaming services in order to

January 4, 2021

Research: App spending reached $407m over Xmas

2020 has been a record-setting year for worldwide spending on mobile apps and games, which passed $100 billion in a single year for the first time ever in November. This trend continued at Christmas, when consumers around the globe spent an estimated $407.6 million across Apple’s App Store and Google Play, according to preliminary Sensor […]

December 30, 2020