Advanced Television

PC

Survey: Concerns grown over eSports hacking

Verimatrix, a specialist in powering the modern connected world with people-centred security, has released a commissioned survey conducted by Omdia titled Cheating, hacking, piracy and esports: critical steps needed to protect the industry. The Omdia report indicates that eSports revenue is forecast to rise to $3.1 billion (€2.8bn) by 2026 at a compound annual growth […]

March 18, 2022

Outlier Games launches This Means Warp on Steam Early Access

Irish and Canadian indie developer Outlier Games has announced the Steam Early Access launch of its first title: This Means Warp – a top-down spaceship management game that combines the adrenaline of real time multiplayer action and the long form strategic thinking of a tactical roguelike. This Means Warp is set in a dystopian sci-fi […]

March 17, 2022

FreeCast launches SelectTV’s Streaming TV Kit

FreeCast, super aggregation platform that combines online streaming media from multiple into a single interface available across devices, is launching its SelectTV Streaming TV Kit with major retail partnerships. By packaging its online service into a physical retail kit, FreeCast is targeting over 150 million potential customers who have yet to turn to streaming as […]

March 8, 2022

TiVo launches TiVo Xtend ad solutions

TiVo, a wholly-owned subsidiary of Xperi, has announced the launch of TiVo Xtend, a suite of end-to-end advertising solutions built on the foundation of TiVo’s first-party deterministic TV viewership data. As TV consumption shifts away from linear and towards OTT and VOD, advertisers are seeing their reach decline from traditional TV buys. TiVo Xtend aims […]

March 1, 2022

MeteoHeroes video game launches on PlayStation, PC

The first-ever MeteoHeroes video game has hit the market. The popular environmentally themed animated kids’ show MeteoHeroes, co-produced by Mondo TV and the leading Italian weather forecasting centre Meteo Operations Italia (MOPI), has inspired the game, whose international release has been confirmed on digital platforms. It can now be found on the PlayStation Store. The […]

February 28, 2022

Forecast: Digital ad spend at $753bn in 2026

A Juniper Research study forecasts that global digital advertising spend will increase from $407 billion (€356.3bn) in 2022 to $753 billion in 2026; representing growth of 85 per cent. The report found that mobile in-app revenue will account for 56 per cent of global spend by 2026. The research, Digital Advertising: Emerging Trends, Key Opportunities […]

February 7, 2022

In-Car cloud gaming hits the fast lane with ACCESS and Ludium Lab

ACCESS Europe has partnered with Ludium Lab to bring its cloud-based gaming subscription platform, SoraStream, to the car. Through this partnership, ACCESS Europe will make Ludium Lab’s SoraStream cloud-gaming platform and its extensive library of 300 games available to automotive brands through its In-Vehicle Infotainment (IVI) platform, ACCESS Twine for Car 3.0 (Twine4Car), and its […]

December 16, 2021

Forecast: VoD, consoles, wearables, NFTs to trend in 2022

The technology, media and telecommunications (TMT) practice at Deloitte, has revealed its predictions for the sector in 2022. These include: No mid-life crisis for the games console: Market revenues will top £60 billion as device reaches half century Deloitte predicts that the games console market will generate £60.6 billion in 2022, up 10 per cent […]

December 2, 2021

Telcos to invest in gaming

Researchers at Analysys Mason (AM) says the gaming sector will see more direct activity from major telcos. AM predicts that 2022 will see operators diversifying their strategies to try and capture a slice of the $180 billion being generated by gaming businesses. Martin Scott, lead analyst for AM’s media and pay-TV research division believes that […]

December 2, 2021By Chris Forrester

Research: Anime, eSports share strong cross-influence

According to research by Interpret, across markets including the UK, US, Germany and Japan, anime viewers are twice as likely to watch eSports as non-viewers. In addition to eSports, anime viewers spend more on online gaming than non-viewers. According to Interpret’s Global Animeasure 2021 report, anime viewers are more likely to play video games (they […]

December 1, 2021