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Research: Children turn to video games in lockdown

Children continue to turn their attention to video gaming, with its role taking an ever-more influential position in the daily habits and pursuits of 3 to 16-year-olds. While the lure of gaming was appealing before the Covid-19 pandemic, the latest wave of Kids Tech consumer research from Futuresource shows that two in every three children […]

July 30, 2020

Forecast: US cloud gaming to generate $3bn subscription revenue

Research from Parks Associates finds the US cloud gaming market could generate nearly $3 billion (€2.6bn) in annual subscription revenue, as 30 per cent of US broadband households currently express interest in this service. The research, in Cloud Gaming Demand and Preferences, reports 74 per cent of US broadband households play video games for at […]

July 22, 2020

Forecast: 3.5bn global gamers by 2024

A report from ABI Research has found almost half of the expected population in 2024 will be gamers. To take advantage of this huge market potential, telecommunications companies, internet service providers (ISPs), and original equipment manufacturers (OEMs) must evaluate different business models to determine whether the service will succeed or fail. Commissioned by InterDigital, the […]

July 16, 2020

Beckham takes stake in newly launched Guild eSports

Guild, a new global eSports business headquartered in London and co-owned by David Beckham, has announced its global launch amid a booming global eSports market. Guild is developing a talent pipeline in the UK based on the traditional academy model, which will see the most able players coached and nurtured by industry leaders in order […]

June 26, 2020