Advanced Television

Games

Nintendo unveils Switch console

Nintendo has unveiled its first major console since 2012 – a portable device that can also connect to a TV screen. Branded “Switch”, the console has the appearance of a tablet device and has controllers attached to either side, combining a handheld system and a console for the first time, and allowing gamers to play at […]

October 21, 2016By Nik Roseveare

Technicolor Q3 revenues up 30%

Technicolor has announced Q3 group revenues of €1.14 billion (versus €877 million a year ago).  Frederic Rose, Chief Executive Officer of Technicolor, commented:  “Our third quarter revenues have been solid as we continued to perform well and win major new awards across all our activities. We confirm our objectives for 2016 and remain strongly focused […]

October 21, 2016

CBS orders Candy Crush game show

CBS has ordered Candy Crush, a new one-hour, live action game show series based on the globally renowned mobile game franchise. CBS, Lionsgate and King will join together on the new format created and executive produced by Matt Kunitz that will be distributed domestically by CBS Television Distribution and internationally by Lionsgate. “We are huge […]

October 19, 2016

esports viewing cannibalises traditional sports

A report from global market intelligence firm Newzoo comparing esports fans with those of the four big American sport suggest the vast majority of American football fans (56 per cent) are older than 35, while esports fans are far younger, with 73 per cent below the age of 35. The popularity of esports spikes among […]

October 17, 2016

3% of Brits to own VR headset by year end

The recent spate of launches from manufacturers of virtual reality headsets and companies producing content to watch on them suggests VR is going mainstream but the reality is that just 3 per cent of Britons will get a headset this year, according to findings from research and consulting firm Strategy Analytics. Around two million Britons […]

October 13, 2016

VR set to take-off in Australia

Demand by video gamers is expected to drive a boom in VR headset sales throughout the holiday season, according to a new study from emerging technology analyst firm Telsyte. The Telsyte Australian VR & AR Market Study 2017 predicts 115,000 VR headset units will be sold in the second half of 2016 with sales rapidly […]

October 13, 2016

MTG takes 35% of InnoGames

MTG has entered into an agreement to acquire 35 per cent of InnoGames, a global online games developer and publisher, from Eight Roads Ventures and the Company’s founders. The transaction is based on an Enterprise Value of €260 million for 100 per cent of the company. MTG has an option to acquire a further 16 […]

October 13, 2016

Vivendi, Canal Group, ESL in esports partnership

Integrated media and content group Vivendi, Canal Group and ESL, the world leader in organising esports events, are forming what they describe as “a major strategic partnership”. The partnership provides for the launch of the first official esports leagues in France based on the existing ESL Championnat National. Under the partnership, these competitions will reach […]

October 11, 2016

Video game market rebounds

Digi-Capital’s Games Report Q3 2016 found that games investments, M&As and stock markets have delivered a massive turnaround after last year’s games deals ice age. So far this year, games investments have hit $1.6 billion, mergers & acquisitions $25.7 billion, with Digi-Capital’s global games stock market index up 17 per cent in the last 12 […]

October 10, 2016

AR app revenues to approach $6bn by 2021

A Juniper Research study has found that consumer app revenues from AR (augmented reality) will remain below that of the enterprise sector through to 2021, despite the high visibility of games such as Pokémon GO. Juniper forecasts that revenues from enterprise AR apps will reach $5.7 billion (€5bn) by 2021, rising ten fold from an estimated […]

September 27, 2016