Advanced Television

VR

Study: Video game industry now worth $163bn

A study from recruitment brand TechNET has highlighted changes to the global gaming sector throughout 2020. Estimates indicate that as of 2020 the video games market is now worth over

November 6, 2020

Extreme E showcases the power of virtual

This week, Extreme E showcased the power of the virtual world with its global Series Launch, which was streamed live on its website, YouTube, Facebook, Twitch and Twitter, with supporting content on all those platforms, plus Instagram, TikTok and Snapchat. The event received over 222,000 views from people including media, sponsors and fans, from the […]

October 29, 2020

NBA partners with disguise to give fans a true ‘home game’ experience

Fuse Technical Group turned to 13 disguise gx 2c media servers with Designer software and Sockpuppet control features to help deliver a home game feel for teams and fans at home, as the NBA resumed its season. The NBA has set up a “bubble” isolation zone at Walt Disney World near Orlando, Florida to enable […]

October 22, 2020

disguise brings the future of xR to London, LA and Hong Kong

disguise has launched three Extended Reality (xR) stages in its London, Los Angeles, and Hong Kong offices. The new stages provide a dedicated space for xR innovation and customer demonstrations, allowing disguise to present new workflows. The disguise team have taken this opportunity to explore and finesse xR workflows, experiment with content ideas, and support […]

October 20, 2020

Blend Media launches VR/AR marketplace

Blend Media, the immersive content provider which counts Facebook, Google, Disney and L’Oreal amongst its clients, today announced the launch of Blend Market, a new single platform that connects brands and businesses with skilled creators and creative solutions.  Blend Market is an immersive marketplace dedicated to connecting clients with a global community of thousands of skilled […]

October 7, 2020

Forecast: VR headset market expected to recover in 2021

As the world continues to deal with the pandemic, the market for virtual reality (VR) headsets is expected to decline 6.7 per cent in 2020 before returning to double-digit growth of 46.2 per cent in 2021, according to the International Data Corporation (IDC) Quarterly Augmented and Virtual Reality Headset Tracker. The market has faced a […]

September 17, 2020

Research: Video games market worth over $200bn by 2023

A report from Juniper Research forecasts that the video games industry will exceed $200 billion (€169.3bn) in value in 2023; growing from an expected $155 billion in 2020. Mobile and cloud gaming will lead this growth, as the

September 8, 2020

discover.film to host VR film festival on August 14

On August 14th a selection of the best short films available on the streaming platform, discover.film, will be screened at a virtual film festival in VR Chat: a popular VR platform. The screenings will take place in a glamorous, custom-built, discover.film virtual cinema and will showcase the best of the shortlisted films in the running […]

August 10, 2020

Forecast: AR/VR devices to ship 43.2m in 2025

Total shipment of AR/VR devices is expected to reach 5.12 million units in 2020, according to Trendforce. Thanks to the release of various glasses-like AR/VR devices, the AR/VR devices market is likely to rapidly expand from 2021 to 2022, with a forecasted shipment of 43.2 million units in 2025. This market is projected to reach […]

July 23, 2020

Viaccess-Orca rolls out 5G-compatible VR Player

Viaccess-Orca (VO), a provider of content protection and advanced data solutions, has announced that its secure video player, validated by studios for multi-device content protection, supports the delivery of virtual reality (VR) and 8K video over 5G networks. The player offers seamless integration with third-party systems to enable flawless 360-degree video experiences, from the point […]

July 23, 2020