Advanced Television

VR

Forecast: Robust growth for spend on emerging devices

Total value of three emerging categories of products – augmented and virtual reality headsets, smart home devices, and wearables – is expected to reach $369.6 billion (€318bn) by the end of this calendar year and swell to $524.9 billion by the end of 2025 according to data from International Data Corporation (IDC). Collectively, these products […]

October 4, 2021

Sony introduces the SRS-NS7 wearable personal theatre

Sony has announced a new wireless neckband speaker, the SRS-NS7, for enjoying an immersive personal cinema sound experience, along with the WLA-NS7 wireless transmitter – which works with selected Sony headphones to enjoy a same experience as the SRS-NS7. Lose yourself in your favourite movie or song The SRS-NS7 is the world’s first Dolby Atmos […]

October 4, 2021

Forecast: VR revenues to surpass $56bn by 2026

ABI Research reports that 2020 both accelerated and severely hampered the Virtual Reality (VR) market, and those impacts continue in 2021. Consumer interest in VR grew significantly, while the bubble created around location-based VR—once a significant portion of the total VR market—is now bursting. Interest is slowly returning for public usage in arcades and other […]

October 1, 2021

Netflix acquires Night School Studio

Netflix has announced the acquisition of Night School Studio as the streaming platform continues work on its gaming service. Founded by Sean Krankel and Adam Hines in 2014, Night School Studio is best known for their critically acclaimed debut game, the mystery adveture OXENFREE. In a blog post, Mike Verdu, Netflix VP of Game Development, […]

September 29, 2021By Nik Roseveare

disguise acquires Mapping Matter & Previz

disguise has announced its acquisition of Mapping Matter and Previz, paving the way for remote collaboration and cloud-based 3D content previsualisation, made available through the disguise platform. Both Mapping Matter and Previz share a reputation for delivering interactive cloud-based solutions. By integrating both platforms into its solution, disguise says it will enable users across all […]

September 28, 2021

NantStudios delivers commercial for luxury car brand powered by disguise

NantStudios is a Los Angeles based industry-leading full-service production studio equipped with state-of-the-art technology to deliver traditional, broadcast and LED virtual productions. With an extensive background in film, TV, video games and commercial production, as part of their portfolio, they’ve welcomed films such as Avengers: Endgame, Deadpool 2 and one of gaming’s most acclaimed sagas, […]

September 22, 2021

E4 revives GamesMaster

Iconic 90s TV series, GamesMaster, is set to make a return to E4 later this year, in partnership with Oculus Quest 2 from Facebook In this new E4 Digital Original Commission co-produced by Barcroft TV, a Future PLC company and Alaska TV, the 3×60’ series will premiere on E4’s YouTube before a linear TX on E4. It is […]

September 15, 2021By Nik Roseveare

disguise and ROE Visual partner

In 2020, disguise launched its award-winning xR workflow that allows creative and technical teams to render photorealistic graphics content from engines like Unreal Engine on LED surfaces developed by companies like ROE Visual. With the help of camera tracking technology, these graphics can then be displayed in-camera as real-time, 3D, photorealistic environments that immerse actors, […]

September 13, 2021

Forecast: AR to see 22-fold revenue growth by 2030

Augmented reality (AR), a popular tool for entertainment, is expected to one day replace smartphones, according to GlobalData. The data and analytics company notes that within the next ten years, AR will be a $152 billion (€128.1bn) industry – a huge 22-fold growth. With metaverse megatheme looming and the tech’s part to play in the […]

September 6, 2021

Edge Innovation Center from ESPN

ESPN has launched the ESPN Edge Innovation Center, aiming to collaborate with other leaders in technology to explore how new technologies such as 5G, Augmented and Virtual Reality (AR/VR) and mobile edge computing (MEC) can enable new ways for fans to experience sports. The ESPN Edge Innovation Center will include key partnerships in the categories […]

September 6, 2021