Advanced Television

VR

Brightcove report: Is VR TV ready for take-off in 2017?

The BBC’s Planet Earth II was one of the most watched TV shows of last year. A massive 9.2 million viewers tuned in to watch the opening episode – making it the most watched natural history programme for 15 years. So it’s no wonder BBC Worldwide started 2017 by announcing a sequel. But there’s a […]

February 1, 2017

China’s VR market set for 4-fold expansion in 2017

China’s VR industry is expected to expand more than 4-fold in 2017 as more major players enter the industry and new and exciting content drives growth, IDC forecasts. The VR industry in China experienced a

January 30, 2017

Haivision, Nokia OZO partner for VR 360 streaming

Haivision, a specialistin enterprise video and streaming solutions, has announced that the company’s KB 4K internet media encoder is compatible with Nokia OZO Live for virtual reality streaming. Using Haivision’s KB 4K encoder together with the Nokia OZO virtual reality camera and Nokia OZO Live software, organisations can stream high quality, VR experiences that combine […]

January 26, 2017

France: TF1 VR app in April

French commercial broadcaster TF1 revealed at the TF1 Campus innovation conference that it will launch a dedicated VR app, branded MyTF1VR, in April 2017, marking its first foray into VR. The app will feature a line-up of VR-produced content covering sport, news and entertainment. TF1 will also produce an original short film called Sergent James. […]

January 25, 2017From Pascale Paoli-Lebailly in Paris

DPP identifies key trends from CES 2017

The Digital Production Partnership (DPP) has published its survey report on the 2017 Consumer Electronics Show (CES), and revealed a technology industry trying to harness voice control and artificial intelligence to make consumers love its products. The report provides unique insight into the famous technology show by analysing not only the show itself, but how […]

January 20, 2017

FoxNext for VR

Twentieth Century Fox and Fox Networks is creating a new division for video-gaming, location-based entertainment and VR/AR productions headed by Twentieth Century Fox Film content management chief Salil Mehta. FoxNext, will oversee the production of studio franchise VR experiences and work to commercialise Fox’s VR strategy. FoxNext will also combine the efforts of the video […]

January 19, 2017

Zuckerberg denies “VR theft” claim in court

Facebook owner Mark Zuckerberg is set to appear in a Dallas court to defend his company over claims it stole virtual reality technology. Zenimax Media, owner of renowned games studio id Software, is suing Facebook for a potential $2 billion.  Zenimax argued its early innovations in VR were unlawfully copied when Oculus built its own […]

January 17, 2017

VR company Spaces raises additional $6.5m

Spaces, the virtual reality and mixed reality company launched in 2016 by VR pioneers from DreamWorks Animation, has raised an additional $6.5 million (€6.1m) in funding, led by China-based Songcheng Performances Development, with additional investment from Comcast Ventures, the venture-capital affiliate of Comcast Corporation, and other leading VC groups. Combined with a previously announced $30 […]

January 16, 2017

Mobile AR to drive $108bn VR/AR market by 2021

Digi-Capital has released a market report on the future of mobile AR and is predicting big things after a mixed first year: “VR will be big, AR will be bigger and take longer.” What sounded revolutionary when we first said

January 13, 2017

VR giants merge

Three well-established – and award-winning – Virtual Reality content providers have merged. Virtual Content Group (VCG), a conglomerate of international VR companies, formed recently from the merger of France’s Cow Prod, Germany’s INVR.SPACE and Australia’s 3D Content Hub, has announced its launch and winning of two Lumière awards from The VR Society. Utilising the forming […]

January 12, 2017By Chris Forrester