Advanced Television

VR

Sony VR beyond games

Sony says it will extend content for its dedicated VR headset into non-gaming areas such as TV and film, but has no plans to join the burgeoning market for smartphone-based headsets. Andrew House, Sony Interactive Entertainment Inc’s chief executive, told Reuters he was already in talks with media production companies to explore possibilities for the […]

September 15, 2016

VR to boost online gambling

Data from Juniper Research has found that the value of online gambling wagers will soar from just over $550 billion (€490bn) this year to nearly $950 billion by 2021. Wager levels will thus approach total spend on all digital goods and services by that time, forecast to exceed $1 trillion for the first time in 2021. […]

September 14, 2016

Jaunt VR new CEO

Jaunt, the VR JV backed by Disney, Sky and ProSiebenSat.1, has appointed a Hearst executive as its new CEO. George Kliavkoff was co-president of entertainment and syndication responsible for Hearst’s cable television networks, including ESPN, Lifetime, A&E and History; television production and distribution; newspaper syndication; and merchandise licensing. He takes over from Jaunt co-founder and […]

September 13, 2016

Harmonic demo immersive VR NASA Video

Harmonic and NASA have released a 360-degree immersive virtual reality (VR) viewing experience to the public, featuring exclusive astronaut training footage in UHD. The stunning NASA VR/360 video offers three different perspectives of astronauts as they complete space-walk training for future missions to the International Space Station (ISS). The groundbreaking video is available for viewing […]

September 8, 2016

VR headset sales flatline

Sales of the Oculus Rift and HTC Vive VR headsets have flatlined in the US according to figures from digital gaming platform Steam, despite stock problems no longer being an issue. Since the HTC Vive and

September 7, 2016

Viaccess-Orca, Harmonic team for OTT SaaS/VR

Content services protection, delivery, and enhancement specialist Viaccess-Orca and video delivery infrastructure provider Harmonic have teamed up to bring two fully integrated solutions to IBC2016. At the show, a new end-to-end video software as a service (SaaS) for OTT applications, as well as a new multiview app for the virtual reality (VR) environment, will be […]

September 7, 2016

Analyst: VR, 4K and HDR major IBC themes

From 360-degree movie trailers to the emergence of 4K TV services from Web and telecom players, global analyst firm CCS Insight, has revealed its expectations for the TV industry and the main highlights ahead of this year’s IBC event in Amsterdam. According to Paolo Pescatore, director of multiplay and media at CCS Insight, given the […]

September 6, 2016

INSIDE Secure boost for HTC Vive VR      

INSIDE Secure, a specialist in embedded security solutions for mobile and connected devices, is to integrate INSIDE Secure’s content protection technology into HTC’s Vive system environment, providing complete reassurance of secure content deployment. According to INSIDE Secure, the most important factor in pervasive consumer and business adoption of virtual reality is a broad community of […]

September 6, 2016

HTC backs VR studio

HTC has invested $5 million in Steel Wool, a VR development studio founded by creative veterans of Pixar Animation Studios, Lucasfilm, and Telltale Games. The company said it will use the funds to help develop multiple existing projects across games, simulation, and narrative concepts. “The Steel Wool Studios team carries an impressive pedigree of creative […]

September 2, 2016

CCS: VR headsets beat forecasts

CCS Insight’s latest global forecast for virtual reality (VR) and augmented reality (AR) devices indicates a positive outlook for these nascent markets. Sales of smartphone VR devices, including products based on Google’s Cardboard design and more advanced devices such as Samsung’s Gear VR headset, have exceeded CCS Insight’s earlier expectations. The company now predicts that […]

August 31, 2016