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Redbox hits 75 channels; adds Xbox

Redbox, the US destination for new-release movies and entertainment, continues to bolster its line-up of entertainment available on its Free Live TV service. Redbox has unveiled additional channels including Vevo, Bob Ross and the Sam Goldwyn Channel, which takes the total number available to 75. Redbox also announced Free Live TV is now available on […]

October 26, 2020

PUSH launches PUSH LIVE UNLIMITED

PUSH, a live entertainment technology company, has announced PUSH LIVE UNLIMITED, a groundbreaking technology empowering artists, rights holders and brands to simultaneously stream customized live content to an unlimited number of digital destinations including Facebook, YouTube, Twitch, TikTok and Twitter, as well as nearly every other live streaming platform. This technology gives live content creators […]

October 20, 2020

Forecast: Video game subs revenue at $11bn by 2025

A report from Juniper Research forecasts that video games service platforms, such as EA Play and PlayStation Now, will grow to an $11 billion (€9.3bn) sector by 2025, up from an estimated $6.6 billion this year. These platforms represent a strong new revenue stream for an industry

October 5, 2020

Report: Streamers need to focus on cost for survival

While Covid-19 has impacted businesses of all types and sizes, the streaming/OTT industry has seen a major impact. With more consumers staying home and utilising streaming services, video consumption has skyrocketed, but so have costs. Bitmovin, a provider

October 2, 2020

Report: Gaming ready for its ‘Netflix moment’

Across software, hardware and accessories, worldwide consumer spend on gaming reached $194 billion last year, according to a report from Futuresource Consulting. In addition, in-game ads, video streaming sites and eSports created another $17 billion in revenue. “Gaming may be on the verge of having its Netflix moment,” says Morris Garrard, Research Analyst at Futuresource […]

September 28, 2020

Bank: Covid continues to benefit video games sector

Despite Europeans youths returning to schools, colleges and universities, the new widespread adoption of tighter lockdown rules is likely good news for the video games sector. A report from investment bank Jefferies says: “In demand terms, we believe that surveys support a significant and lasting increase in the market for games. Our global survey of […]

September 25, 2020

Microsoft buys Bethesda for $7.5bn

Microsoft has confirmed announced plans to acquire ZeniMax Media, the parent company of Bethesda Softworks, one of the largest, privately held game developers and publishers in the world. Creators of best-selling gaming franchises including The Elder Scrolls and Fallout among many others, Bethesda brings a portfolio of games, technology, talent, as well as a track […]

September 22, 2020

Research: Video games market worth over $200bn by 2023

A report from Juniper Research forecasts that the video games industry will exceed $200 billion (€169.3bn) in value in 2023; growing from an expected $155 billion in 2020. Mobile and cloud gaming will lead this growth, as the

September 8, 2020

Research: TV streaming devices reach 1.1bn

The global population of TV and video streaming devices has now exceeded 1.1 billion, according to the latest analysis from Strategy Analytics’ TV Streaming Platforms service. The research, which tracks quarterly deployments of TV and video streaming devices across 27 major countries, finds that Samsung is the leading brand, with 14 per cent of devices […]

September 3, 2020

Research: Children turn to video games in lockdown

Children continue to turn their attention to video gaming, with its role taking an ever-more influential position in the daily habits and pursuits of 3 to 16-year-olds. While the lure of gaming was appealing before the Covid-19 pandemic, the latest wave of Kids Tech consumer research from Futuresource shows that two in every three children […]

July 30, 2020