Advanced Television

mobile

O-RAN tech successfully showcased during Six Nations

The government-backed 5G MoDE (Mobile O-RAN for Highly Dense Environments) project has successfully delivered a temporary O-RAN Cell on Wheels at the O2 Blueroom, located outside the Allianz Stadium. The trial, which has been delivered by Virgin Media O2 and Mavenir, took place during the England vs Italy Six Nations fixture earlier this March and […]

March 21, 2025

Research: Millennials spend 6x more on mobile storage than boomers

According to research by O2, nearly half (42 per cent) of British mobile phone users are paying for additional mobile storage, with photos, videos and unused apps being the main culprits of storage consumption. The true cost of being a digital hoarder has been revealed, as research reveals Millennials admit to paying over six times […]

March 20, 2025

Forecast: 5G to drive New Zealand mobile service revenue growth

New Zealand’s mobile services revenue is poised to increase at a compound annual growth rate (CAGR) of 2.6 per cent from $1.5 billion (€1.3bn) in 2024 to $1.8 billion in 2029, driven by the nationwide network expansion by operators to support the rising demand for high-speed connectivity and data-centric services and the subsequent increasing 5G […]

March 20, 2025

EE rolls out 5G standalone upgrade for over 28m people

5G standalone, the UK’s most reliable mobile technology, is being made available to customers in more towns and cities across the UK following major upgrades by mobile operator EE. Having launched 5G standalone in September 2024, EE continues to expand the UK’s most advanced network, which will be available to over 28 million people across […]

March 19, 2025

Forecast: China mobile service revenue to increase at 2.5% CAGR

The total mobile services revenue in China is poised to increase from $139.2 billion (€127.7bn) in 2024 to $157.3 billion in 2029 at a compound annual growth rate (CAGR) of 2.5 per cent, mainly driven by healthy growth in mobile data services segment, according to GlobalData, the data and analytics company. GlobalData’s research reveals that […]

March 19, 2025

The power of advertising in the online casino industry

With millions of users worldwide participating in different kinds of online gambling, the online casino business is among the fastest-growing sectors of digital entertainment. Attracting new players, keeping current ones, and building brand credibility in such a very competitive market depends on advertising in great part. Online casinos highlight their special qualities—including gaming variety, security, […]

March 17, 2025

Scopely to acquire Niantic games for $3.5bn

Scopely, the Saudi-owned mobile games company, has signed an agreement to acquire Niantic’s games business. The deal, valued at $3.5 billion (€3.21bn), will bring Niantic’s entire team of game-makers and gaming titles Pokémon GO, Pikmin Bloom and Monster Hunter Now to Scopely’s portfolio, among other apps and live experiences. Games already in the Scopely portfolio […]

March 12, 2025By Nik Roseveare

Virgin Media O2 unveils £700m Mobile Transformation Plan

Virgin Media O2 reports that its Mobile Transformation Plan will see the operator invest around £2 million (€2.3m) a day into its mobile network, equivalent to approximately £700 million this year, to enhance reliability, speed and coverage. This investment programme comes in response to mobile network demand reaching an all-time high, with traffic more than […]

March 11, 2025

France: Internet usage up, driven by mobile and AI 

With 94 per cent of French households having a broadband connection, Internet usage is more than ever a part of life. According to the The Internet Year 2024 (L’Année Internet 2024) survey from Médiamétrie, 48.5 million French people went online every day last year, 1.1 million more than in 2023. Digital consumption has continued to evolve, […]

February 14, 2025From Pascale Paoli-Lebailly in Paris

How online entertainment is taking over the industry

Online entertainment has become the norm. We do everything online, from working and paying bills to shopping, reading and learning. Why would entertainment be any different? Every aspect of the entertainment industry has shifted to the digital. We can still attend entertainment events in the real world, but increasingly, even live entertainment is offered online. […]

February 4, 2025