Report: eSports revenue to grow fivefold by 2024
August 15, 2019
This year eSports has burst into mainstream public consciousness and this culminated in Fortnite’s World Cup in July, with an unprecedented audience size and a $30 million (€27m) pot of prize money.
Today eSports can make an individual player just as rich as a real world sports star and the Fortnite World cup peaked at 2 million concurrent views dwarfing all previous eSports totals, and potentially makes companies involved richer still.
This has happened because eSports has broken through in China and South Korea, and there is
This content is restricted to site members. If you are an existing user, please login. New users may register below.
Other posts by :
- Bank: Space industry worth $1tn by 2040
- Xona Space wants 259 LEO satellites
- 36 major airlines now committed to Starlink
- Quilty: Top 5 Washington Satellite show takeaways
- Space Wars: Starlink vs Amazon Leo
- Eutelsat seeks ISRO deal for launches
- Virgin Galactic sets prices for space tourists
- Devas vs Antrix rumbles on
- Shotwell makes TIME front cover
